Thursday, October 11, 2012

Nintendo performs Wii U teardown; talks HD, multicore chip


Nintendo's Wii U GamePad.


(Credit: CBS Interactive )

Nintendo chief executive Satoru Iwata recently sat down with a handful of engineers to discuss what went into his company's Wii U. And before long, the discussion turned into a teardown.


Dubbed "Wii U: The Console," the discussion centers on the technologies that make the Wii U tick. And chief among those technologies might just be the device's multicore CPU. According to Nintendo, this is the first time it has used a multicore CPU, though the company stopped short of saying how many cores are actually in use.


The Wii U is based on a multichip module (MCM), which allows the CPU and the graphics chip to run all on the same piece of silicon. The result? Faster transmission speed between the components and improved power consumption, Nintendo says.


Nintendo then turned its discussion to the console's design. According to Kitano, one of Nintendo's engineers, the company "adopted a policy of drastically reducing the characteristics of the main console, causing it to stand out even less."


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